![]() In order to achieve this illusion we need to Remember parallax images are interactive, as a viewer mouses over the image the layers move independently along the X, Y and/or Z axes to create the illusion of depth. ![]() The most important step, (and perhaps the most tricky), in creating a parallax image is configuring your images behaviour. That's okay, it is a side effect the thumbs being saved as JPEGs and it has no impact on the final image.Ĭonfiguring the viewport, axes and layers Tip: You might have noticed that the transparent areas within the layer preview thumbs appear black. Once you've uploaded your layers it's important that you check they are in the correct order, background to foreground, if you need to change the order click on a layer thumbnail and drag it to a new position within the other layers. Either drag and drop your layer images on to the widget or click the widget and select them in the file browser that appears. Unlike uploading a single shot or slideshow, parallax images require you to upload a preview image that will be displayed in the card and pop-up view, for this we recommend that you upload the full image composition (and remember to use the crop tool to select your ideal crop).Īt the bottom of the page is the image upload widget for the layers. Having selected the parallax image option you'll see the (hopefully by now) familiar upload interface. Start by visiting your profile page, clicking on the upload button and selecting the parallax image option from the upload menu. Now that we have each of the layers saved out in a separate image we can create our parallax image. Tip: For the foreground layers you'll see there's a certain amount of feathering around the scenery, this is one of the reasons why it's easier to work with images that haven't been flattened. The slideshow below shows the result of cutting out each of the layers from our image: Unlike PNGs, GIFs do support animations which can add another dimension to your image. In most cases this means PNGs as these support alpha, the alternative is to use GIFs which also supports transparency but not alpha, meaning they tend to produce edges that look sharp/jagged and can produce artefacts when moving along the Z axis. With the exception of the background image all the other layers must be saved out in a format that supports transparency. You might notice that the 2 most foreground layers have been identified as separate layers (blue and red) even though they are technically at the same distance from the camera, splitting the layers out like this gives us a bit more flexibility when they're at the edge of the viewport as you'll see a little later on.Įach layer now needs to be separated out and saved as an image. Including the background (composed of the sky and distant ocean) 5 layers have been identified in total each of them represented by a different outline color. In this tutorial well be using an image from artist José Julián Londoño Calle, take a look at the image below where we've identified and outlined the different layers we want to use. The first task in preparing your image is to identify the different layers. To allow the layers within the image to move you need the layers to be larger in size than the viewport you define, how much larger depends on the amount of movement, so make sure you pick an image large enough to accommodate your viewport and desired movement Picking an image where you still have access to manipulate (hide and show) layers or a 3D render where you're able to render each layer separately is an easier option Images that have been flattened can be difficult to work with as each layer has to be painstakingly cutout. ![]() With the exception of the background layer all the other layers in a parallax image need some transparent pixels to allow layers below them to be seen. Images with features at 2 or more distinct distances from the camera make the most of the parallax effect ![]() In our experience almost any image can be made into a parallax image, but some definitely work better than others: In this tutorial we're going to show how you can generate parallax images from existing artwork to give them a new dimension. When a user moves their mouse over the image, the layers each move at different speeds along the X, Y, or Z axis in order to create the illusion of each layer being a different distance from the camera. Parallax images are made up of up to 6 layers. If you're not already familiar with parallax images then the best way to understand them is to view one, take a look at the parallax image featured in this tutorial from José Julián Londoño Calle.
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